Because my 1084 monitor broke down I had to come up with a alternative solution to be able to keep using my A1200. The choice was to use a television set I had left over. To test it I played Commando on it. This is really a game that is unplayable unless you use a trainer version. But it did gave me a C64 feeling and with the trainer I kept trying for some time
I could not help thinking about the time I played similar games like this on a C64. I really like the top down view of these kind of war games. Here’s a list of some of my favourite top down view war games.
Everyone has played Ikari Warriors at some stage. How about the two player mode?
Another favourite of mine, Rambo III. I wish they had created a game from part 1 and 2 as well.
Another classic, Dogs of War. “TIMBO F5”, anyone?
Leatherneck also has a two player mode giving you many hours of fun.
If you know some more of these kind of games let me know. There are more I can list here but that would make it a “never ending” list. We can debate for a long time if most of these games are any good at all. But for sure these are my favourite type of games.
I managed to finish and publish part 2 of “ReAction – Opening a Window”. I will start work on part 3 shortly. The weather has been extremely warm lately so I did not use my Amiga’s a lot.
oldschoolgameblog
That TV looks nice. Have you hooked it up through composite, RF or scart?
I also like these kinds of games. If you need more to add to the list, how about Warzone and Watchtower? The first one was quite nice, while the latter was a bit disappointing in my opinion.
Commando rocks! 😀
Coder
It’s RF. I remember Warzone. I should play it again. Don’t remember Watchtower. I will give it a try.
Vidar Hokstad
No, no, no. Commando does not require a trainer. It’s one of the first C64 games I beat.
And by beat, I meant that I realized that all you need to do is to find the spots where you do well, and spent time there to rack up bonus lives.
I don’t remember if it’s 5000 or 50000 points you need per bonus life, but the point is that with some training you can easily get there, and the moment you can systematically get the bonus lives, you will have conclusively beat the game once and for always, as you’ll be able to keep adding bonus lives faster than you lose them pretty soon.
The game doesn’t handle that too well – it life counter will soon overflow into non-numeric characters, but it’ll keep adding more. Since the game itself is so short and repetitive, it got me bored of the game forever (but I still love the music – got several remixes) after a two hour game once I got to that point…
Tapper is another game that’s the same: Get to the point where you can last long enough to get bonus lives, and you can just keep going as long as you have stamina for, repeating the same few levels over and over and over..
Coder
Thanks for the tips. I got to say I can’t stop playing it. It invites me to keep trying to play it. 🙂